World's Edge is a fantasy role playing game that focuses on a harsh world, savage combat, and character-driven game play.
Be it in the dark and seedy alleys of the great cities, across the high seas, among the ragged firs of the deep and untamed Fringe, or lost in a blizzard on the great northern glacier, World"s Edge wraps you in a darker, grittier world of fantasy role playing.
Complete Skill Based System
Characters learn just as real people do, based on talent, challenge, and effort. Without a limitation of a profession or class, you are free to pursue that which fits your vision of your character, and allow you to broad your character in new and exciting ways. All of your avenues of advancement (broad skills, combat, magic, statistic training) are based within the expressive skill system, allowing for unparalleled variation in character growth. Characters never run out of interesting avenues to explore or paths to tread.
When the Steel-Song Rings the Ravens Feed
Every clash of arms is a perilous risk, gambling life and limb upon quality of skill and daring. Biting blades and bone-crushing hammers leave their scars upon even those who emerge triumphant. The press of combat and wounds ratchet up tension, requiring comrades to step in or watch wounded friends fall beside them. Realizing the savagery of medieval combat, you will weigh your options twice before committing to battle.
Paths of Mysticism
Those who share an unbreakable bond to the divine draw strength from the spirits, forces, or god they reverence. They shape the destiny of the world around them as they take up the mantle of the divine, manifesting the archetypal nature of their gods through their magic.
The wide array of magical spheres and domains allow you to tailor your magical powers to your character's style or interests. As you grow into your magical talents, you can push your old spells beyond their previous limits by forcing more magic through their spell patterns, but increasing the risk of disaster. And as each caster grows, she personalizes not only her array of spells and magics, but also defines her own way of casting, learning styles ranging from the weaving of divine signs and warpaints to the art of calling forth barrages of magic with but a single word of power.